Ghoul Creation Rules

 

Attributes:

6/4/3 Max traits of 9 per category

 

Abilities:

5 Dots

 

Backgrounds:

5 Dots

 

Influence:

3 Dots

 

Disciplines:

1 Dot

 

Freebie:

10 traits

(counts towards OWBN 60 max at character generation)

 

Disciplines allowed:

Potence

Celerity

Fortitude

 

Ghouls can learn Physical Disciplines up to their Domitor’s Generation limitation according to char below:

13th - 15th Generation                                   1st Basic

10th – 12th Generation                               2nd Basic

 9th                                                        1st Intermediate

8th                                                      2nd Intermediate

7th                                                                     Advanced

Discipline costs for all ghouls is Out-of-Clan

Ghoul Merits and Flaws

Learn other Discipline:(3pt Merit)(ST Approval) This Merit allows a ghoul to learn one of their Domitor's In-Clan Disciplines beyond just the Physical Disciplines. Cost for Disciplines learned in this fashion are at Out-of-Clan Cost.

Powerful Ghoul:(5pt Merit)(Must be taken at character generation) This merit provides a Ghoul with 3 free dots of Disciplines.

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