Ghoul Creation Rules
Attributes:
6/4/3 Max traits of 9 per category
Abilities:
5 Dots
Backgrounds:
5 Dots
Influence:
3 Dots
Disciplines:
1 Dot
Freebie:
10 traits
(counts towards OWBN 60 max at character generation)
Disciplines allowed:
Potence
Celerity
Fortitude
Ghouls can learn Physical Disciplines up to their Domitor’s Generation limitation according to char below:
13th - 15th Generation 1st Basic
10th – 12th Generation 2nd Basic
9th 1st Intermediate
8th 2nd Intermediate
7th Advanced
Discipline costs for all ghouls is Out-of-Clan
Ghoul Merits and Flaws
Learn other Discipline:(3pt Merit)(ST Approval) This Merit allows a ghoul to learn one of their Domitor's In-Clan Disciplines beyond just the Physical Disciplines. Cost for Disciplines learned in this fashion are at Out-of-Clan Cost.
Powerful Ghoul:(5pt Merit)(Must be taken at character generation) This merit provides a Ghoul with 3 free dots of Disciplines.